EXPTIME
In computational complexity theory, the complexity class EXPTIME (sometimes called EXP) is the set of all decision problems solvable by a deterministic Turing machine in O(2p(n)) time, where p(n) is a polynomial function of n.In terms of DTIME,
and also
- P ⊂ EXPTIME
The complexity class EXPTIME-complete is also a set of decision problems. A decision problem is in EXPTIME-complete if it is in EXPTIME, and every problem in EXPTIME has a polynomial-time many-one reduction to it. In other words, there is a polynomial-time algorithm that transforms instances of one to instances of the other with the same answer. EXPTIME-complete might be thought of as the hardest problems in EXPTIME.
Examples of EXPTIME-complete problems include the problem of looking at a generalized Chess, Checkers, or Go position, and determining whether the first player can force a win. These games are EXPTIME-complete because games can last for a number of moves that is exponential in the size of the board. (By contrast, generalized games that can last for a number of moves that is polynomial in the size of the board are often PSPACE-complete.)
| Important complexity classes |
| P | NP | Co-NP | NP-C | Co-NP-C | NP-hard | UP | #P | #P-C | NC | P-C |
| PSPACE | PSPACE-C | EXPTIME | EXPSPACE | BQP | BPP | RP | ZPP | PCP | IP | PH |