The Gabriel Knight reference article from the English Wikipedia on 24-Jul-2004
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Gabriel Knight

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Gabriel Knight is a series of adventure games produced by the Sierra Corporation in the 1990s. Three episodes were developed in this series, and it is unlikely to expand in the future, as Sierra has left behind its legacy of adventure games. The game series is the product of writer Jane Jensen who also worked on King's Quest VI, with famed game designer Roberta Williams. All three episodes of the series focus on the adventures of Gabriel Knight, a New Orleans author turned witch hunter. The second two episodes also closely follow the adventures of Grace, Knight's assistant and keeper of his bookstore, St. George's Books, in New Orleans.

The first episode of the series was released in 1993 as one of many of Sierra's games featuring a nonlinear format. To provide the format, the first episode used a system of "days" over which the episode unfolded. Each "day" has a required set of actions to be performed and will not complete until they are. As a result, linear dependencies of actions in the game are guaranteed to be resolved. This format was used throughout the series, replacing "days" with "chapters" and "time blocks" respectively.

Generalized description of the three episodes follows:

With a balanced mix of historical facts and fictional elements, as well as an emphasis put on character development (e.g. a relationship between Gabriel and Grace is an important subplot throughout the series), all Gabriel Knight installments often serve as an example of outstanding achievement in storytelling, regardless of the medium. The music in the series, composed by Robert Holmes, contributes superbly to the storytelling and atmosphere, and is well-loved by the fans.

Sins of the Fathers and The Beast Within are also the titles of first two games' novelisations, written by Jensen herself.

External links

Quest Studios - music from Sierra Games, including Gabriel Knight, can be found here.