The Information reference article from the English Wikipedia on 24-Jul-2004
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Information is a term with many meanings depending on context, but is as a rule closely related to such concepts as meaning, knowledge, instruction, communication, representation, and mental stimulus.

Although many people speak of the advent of the "information age," the "information society," and information technologies, and even though information science and computer science are often in the spotlight, the word "information" is often used without careful consideration of the various meanings it has come to acquire.

The following is a list of the most important meanings, roughly in order of narrowest to broadest.

Table of contents
1 Information as a message
2 Information as a pattern
3 Information as sensory input
4 Information as an influence which leads to a transformation
5 References
6 See also
7 External links

Information as a message

Information is a message, something to be communicated from the sender to the receiver, as opposed to noise, which is something that inhibits the flow of communication or creates misunderstanding. If information is viewed merely as a message, it does not have to be accurate. It may be a lie, or just a sound of a kiss. This model assumes a sender and a receiver, and does not attach any significance to the idea that information is something that can be extracted from an environment, e.g., through observation or measurement. Information in this sense is simply any message the sender chooses to create.

Measuring information

The view of information as a message came into prominence with the publication in 1948 of an influential paper by Claude Shannon, "A Mathematical Theory of Communication." This paper provides the foundations of information theory and endows the word information not only with a technical meaning but also a measure. If the sending device is equally likely to send any one of a set of messages, then the preferred measure of "the information produced when one message is chosen from the set" is the logarithm of . In this paper, Shannon continues:

The choice of a logarithmic base corresponds to the choice of a unit for measuring information. If the base 2 is used the resulting units may be called binary digits, or more briefly bits, a word suggested by J. W. Tukey. A device with two stable positions, such as a relay or a flip-flop circuit, can store one bit of information. N such devices can store N bits ... [The Bell System Technical Journal, Vol. 27, p. 379, (July 1948).]

Also see: self-information, lexicographic information cost

Information as a pattern

Information is any represented pattern. This view assumes neither accuracy nor directly communicating parties, but instead assumes a separation between an object and its representation, as well as the involvement of someone capable of understanding this relationship. This view seems therefore to require a conscious mind. Consider the following example: economic statistics represent an economy, however inaccurately. What is commonly referred to as data in computing, statistics, and other fields, are forms of information in this sense. The electro-magnetic patterns in a computer network and connected devices are related to something other than the pattern itself, such as text to be displayed and keyboard input. Signalss, signs, and symbols are also in this category. Painting and drawing contain information to the extent that they represent something such as an assortment of objects on a table, a profile, or a landscape. In other words, when a pattern of something is transposed to a pattern of something else, the latter is information. This type of information still assumes some involvement of conscious mind, of either the entity constructing the representation, or the entity interpreting it.

When one constructs a representation of an object, one can selectively extract from the object (sampling) or use a system of signs to replace (coding), or both. The sampling and coding result in representation. An example of the former is a "sample" of a product; an example of the latter is "verbal description" of a product. Both contain information of the product, however inaccurate. When one interprets representation, one can predict a broader pattern from a limited number of observations (inference) or understand the relation between patterns of two different things (decoding). One example of the former is to sip a soup to know if it is spoiled; an example of the latter is examining footprints to determine the animal and its condition. In both cases, information sources are not constructed or presented by some "sender" of information. To repeat, information in this sense does not assume direct communication, but it assumes involvement of some conscious mind.

Information as sensory input

Information is any type of sensory input. When an organism with a nervous system receives an input, it transforms the input into an electrical signal. This is regarded information by some. The idea of representation is still relevant, but in a slightly different manner. That is, while abstract painting does not represent anything concretely, when the viewer sees the painting, it is nevertheless transformed into electrical signals that create a representation of the painting. Defined this way, information does not have to be related to truth, communication, or representation of an object. Entertainment in general is not intended to be informative. Music, the performing arts, amusement parks, works of fiction and so on are thus forms of information in this sense, but they are not forms of information according to the previous definitions above. Consider another example: food supplies both nutrition and taste for those who eat it. If information is equated to sensory input, then nutrition is not information but taste is.

Information as an influence which leads to a transformation

Information is any type of pattern that influences the formation or transformation of other patterns. In this sense, there is no need for a conscious mind to perceive, much less appreciate, the pattern. Consider, for example, DNA. The sequence of nucleotides is a pattern that influences the formation and development of an organism without any need for a conscious mind. Systems theory at times seems to refer to information in this sense, assuming information does not necessarily involve any conscious mind, and patterns circulating (due to feedback) in the system can be called information. In other words, it can be said that information in this sense is something potentially perceived as representation, though not created or presented for that purpose.

In 2003, J. D. Bekenstein claimed there is a growing trend in physics to define the physical world as being made of information itself (and thus information is defined in this way). (See Gregory Bateson.)

When Marshall McLuhan speaks of media and their effects on human cultures, he refers to the structure of artifacts that in turn shape our behaviors and mindsets. Also, pheromones are often said to be "information" in this sense.


See also

External links