Chessgame for two players. It is played on a board, with two colors of pieces. The board is a square, made of 64 smaller squares, with eight squares on each side. Each player starts with sixteen pieces.
Each game starts with the pieces set in the same way, which you can see in the picture. (Picture is coming.) To start the game, the player with the white pieces moves one of his or her pieces. Then the player with the black pieces moves one of his or her pieces. The players take turns moving pieces.
Each piece can only move in a special way. A piece cannot move onto a square that has a friendly piece (meaning, a piece of the same color) on it. A piece also cannot move through squares that have other pieces on them. However, a piece can end its move on a square that has an enemy piece on it. If this happens, the enemy piece is captured, meaning it is taken off the board and is not in the game anymore.
The pieces are:
Pawn - A pawn can only move ahead, to the far end of the board. Most times, a pawn can only move to one square, the square in front of it. But a pawn that has not moved yet in the game can move ahead two squares, or just one.
If an enemy piece is straight in front of a pawn, the pawn cannot capture that piece. Pawns have a special way to capture. A pawn can capture an enemy piece which is on the square left or right of the square straight in front of it. This is the only time a pawn can move to a square that is not straight in front of it.
Bishop - A bishop can move any number of squares diagonally, meaning, if you pretend the bishop is in the middle of a big ×, it can move to any square along the lines of the ×. Because of this, a bishop will be on the same color of squares for the whole game.
Castle - A castle (also called a rook) can move any number of squares, up, down, left, or right.
Knight - The knight is special because it is the only piece than can move through other pieces. When a knight moves, first it goes two squares in one of the four ways a rook can move. Then the knight ends its move by going one square to the side. The knight is said to move in the shape of an L. See the picture (picture is coming). It "jumps over" the pieces on its way to its new square, and does not capture them, but the knight will capture an enemy piece if it lands on one.
Queen - When the queen moves, she can move like either a bishop or a castle.
King - The king can move to one of the eight squares around it.
When a player makes a move that will let him or her capture the enemy king on the next move, the enemy king is said to be in check. The player whose king is in danger must use a turn to save the king. A player might save the king by moving the king out of the way, capturing the dangerous piece, or moving another piece between the dangerous piece and the king. If the player whose king is in danger cannot do any of these things, it is called checkmate, and he or she loses.
Many games of chess end when one player sees that the other player will win soon, and so says aloud that he or she has lost. This is called resigning.
Not every game of chess has a winner and a loser. Some games end in a tie, or draw.
- A game may end in a draw because both players agree that neither of them can win.
- If a player cannot make a move, but their king is not in check, this is also a draw. This kind of draw is called stalemate.